#include <SFML/Graphics/Export.h>
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Enumerations | |
enum | sfPrimitiveType { sfPoints, sfLines, sfLinesStrip, sfTriangles, sfTrianglesStrip, sfTrianglesFan, sfQuads } |
Types of primitives that a sf::VertexArray can render. More... |
enum sfPrimitiveType |
Types of primitives that a sf::VertexArray can render.
Points and lines have no area, therefore their thickness will always be 1 pixel, regardless the current transform and view.
Definition at line 42 of file PrimitiveType.h.