VertexArray.h
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3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
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24 
25 #ifndef SFML_VERTEXARRAY_H
26 #define SFML_VERTEXARRAY_H
27 
29 // Headers
31 #include <SFML/Graphics/Export.h>
33 #include <SFML/Graphics/Rect.h>
34 #include <SFML/Graphics/Types.h>
35 #include <SFML/Graphics/Vertex.h>
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72 CSFML_GRAPHICS_API unsigned int sfVertexArray_getVertexCount(const sfVertexArray* vertexArray);
73 
87 CSFML_GRAPHICS_API sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, unsigned int index);
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115 CSFML_GRAPHICS_API void sfVertexArray_resize(sfVertexArray* vertexArray, unsigned int vertexCount);
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167 #endif // SFML_VERTEXARRAY_H
CSFML_GRAPHICS_API sfFloatRect sfVertexArray_getBounds(sfVertexArray *vertexArray)
Compute the bounding rectangle of a vertex array.
#define CSFML_GRAPHICS_API
sfPrimitiveType
Types of primitives that a sf::VertexArray can render.
Definition: PrimitiveType.h:42
CSFML_GRAPHICS_API unsigned int sfVertexArray_getVertexCount(const sfVertexArray *vertexArray)
Return the vertex count of a vertex array.
struct sfVertexArray sfVertexArray
CSFML_GRAPHICS_API sfVertexArray * sfVertexArray_copy(const sfVertexArray *vertexArray)
Copy an existing vertex array.
CSFML_GRAPHICS_API void sfVertexArray_append(sfVertexArray *vertexArray, sfVertex vertex)
Add a vertex to a vertex array array.
CSFML_GRAPHICS_API void sfVertexArray_clear(sfVertexArray *vertexArray)
Clear a vertex array.
CSFML_GRAPHICS_API void sfVertexArray_destroy(sfVertexArray *vertexArray)
Destroy an existing vertex array.
sfFloatRect and sfIntRect are utility classes for manipulating rectangles.
Definition: Rect.h:38
CSFML_GRAPHICS_API sfVertexArray * sfVertexArray_create(void)
Create a new vertex array.
CSFML_GRAPHICS_API void sfVertexArray_setPrimitiveType(sfVertexArray *vertexArray, sfPrimitiveType type)
Set the type of primitives of a vertex array.
CSFML_GRAPHICS_API sfPrimitiveType sfVertexArray_getPrimitiveType(sfVertexArray *vertexArray)
Get the type of primitives drawn by a vertex array.
CSFML_GRAPHICS_API void sfVertexArray_resize(sfVertexArray *vertexArray, unsigned int vertexCount)
Resize the vertex array.
CSFML_GRAPHICS_API sfVertex * sfVertexArray_getVertex(sfVertexArray *vertexArray, unsigned int index)
Get access to a vertex by its index.
Define a point with color and texture coordinates.
Definition: Vertex.h:39