sfSoundStream Member List

This is the complete list of members for sfSoundStream, including all inherited members.

FuncType typedefsfThread [private]
GetBuffer() constsfSound [private]
GetChannelsCount() constsfSoundStream
GetLoop() constsfSound [private]
GetPitch() constsfSound [private]
GetPlayingOffset() constsfSound [private]
GetPosition(float &X, float &Y, float &Z) const sfSound [private]
GetSampleRate() constsfSoundStream
GetStatus() constsfSoundStream
GetVolume() constsfSound [private]
Initialize(unsigned int ChannelsCount, unsigned int SampleRate)sfSoundStream [protected]
Launch()sfThread [private]
operator=(const sfSound &Other)sfSound [private]
Pause()sfSound [private]
Paused enum valuesfSound [private]
Play()sfSoundStream
Playing enum valuesfSound [private]
SetBuffer(const sfSoundBuffer *Buffer)sfSound [private]
SetLoop(bool Loop)sfSound [private]
SetPitch(float Pitch)sfSound [private]
SetPosition(float X, float Y, float Z)sfSound [private]
SetVolume(float Volume)sfSound [private]
sfSound(const sfSoundBuffer *Buffer=NULL, bool Loop=false, float Pitch=1.f, float Volume=100.f, float X=0.f, float Y=0.f, float Z=0.f)sfSound [private]
sfSound(const sfSound &Copy)sfSound [private]
sfSoundStream()sfSoundStream [protected]
sfThread(FuncType Function, void *UserData=NULL)sfThread [private]
sfThread()sfThread [private]
Status enum namesfSound [private]
Stop()sfSoundStream
Stopped enum valuesfSound [private]
Terminate()sfThread [private]
Wait()sfThread [private]
~sfSound()sfSound [private]
~sfSoundStream()sfSoundStream [virtual]
~sfThread()sfThread [private, virtual]