00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_RECT_HPP 00026 #define SFML_RECT_HPP 00027 00029 // Headers 00031 #include <algorithm> 00032 00033 00038 template <typename T> 00039 class sfRect 00040 { 00041 public : 00042 00047 sfRect(); 00048 00058 sfRect(T LeftCoord, T TopCoord, T RightCoord, T BottomCoord); 00059 00066 T GetWidth() const; 00067 00074 T GetHeight() const; 00075 00085 bool Contains(T X, T Y) const; 00086 00096 bool Intersects(const sfRect<T>& Rect, sfRect<T>* OverlappingRect = NULL) const; 00097 00099 // Member data 00101 T Left; 00102 T Top; 00103 T Right; 00104 T Bottom; 00105 }; 00106 00107 #include <SFML/Graphics/Rect.inl> 00108 00109 // Define the most common types 00110 typedef sfRect<int> sfIntRect; 00111 typedef sfRect<float> sfFloatRect; 00112 00113 00114 #endif // SFML_RECT_HPP