00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_SELECTOR_HPP 00026 #define SFML_SELECTOR_HPP 00027 00029 // Headers 00031 #include <SFML/Network/SocketUDP.hpp> 00032 #include <SFML/Network/SocketTCP.hpp> 00033 #include <vector> 00034 00035 00040 template <typename SocketType> 00041 class sfSelector 00042 { 00043 public : 00044 00049 sfSelector(); 00050 00057 void Add(SocketType Socket); 00058 00065 void Remove(SocketType Socket); 00066 00071 void Clear(); 00072 00082 bool GetSocketsReady(std::vector<SocketType>& Sockets, float Timeout = 0.f); 00083 00084 private : 00085 00087 // Member data 00089 fd_set mySet; 00090 int myMaxSocket; 00091 }; 00092 00093 #include <SFML/Network/Selector.inl> 00094 00095 // Let's define the two only valid types of sfSelector 00096 typedef sfSelector<sfSocketUDP> sfSelectorUDP; 00097 typedef sfSelector<sfSocketTCP> sfSelectorTCP; 00098 00099 00100 #endif // SFML_SELECTOR_HPP