Initialize(const sfImage &Img, unsigned int TileSize, unsigned int NbTilesX, unsigned int NbTilesY) | sfTiledBackground | |
Render(sfRenderWindow &Window) | sfTiledBackground | [protected, virtual] |
SetPosition(float Left, float Top) | sfTiledBackground | |
SetScale(float Scale) | sfTiledBackground | |
SetTile(unsigned int PosX, unsigned int PosY, unsigned int IndexX, unsigned int IndexY) | sfTiledBackground | |
sfTiledBackground() | sfTiledBackground | |
sfTiledBackground(const sfImage &Img, unsigned int TileSize, unsigned int NbTilesX, unsigned int NbTilesY) | sfTiledBackground | |
sfVideoResource() | sfVideoResource | [protected] |
~sfDrawable() | sfDrawable | [inline, virtual] |
~sfTiledBackground() | sfTiledBackground | |
~sfVideoResource() | sfVideoResource | [protected, virtual] |