D:/Programmation/Cpp/SFML/src/SFML/AdvancedGraphics/TiledBackground.hpp

00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_TILEDBACKGROUND_HPP
00026 #define SFML_TILEDBACKGROUND_HPP
00027 
00029 // Headers
00031 #include <SFML/Graphics/Drawable.hpp>
00032 #include <SFML/Graphics/VideoResource.hpp>
00033 #include <vector>
00034 
00035 class sfImage;
00036 
00037 
00043 class SFML_API sfTiledBackground : public sfDrawable, public sfVideoResource
00044 {
00045 public :
00046 
00051     sfTiledBackground();
00052 
00062     sfTiledBackground(const sfImage& Img, unsigned int TileSize, unsigned int NbTilesX, unsigned int NbTilesY);
00063 
00068     ~sfTiledBackground();
00069 
00079     void Initialize(const sfImage& Img, unsigned int TileSize, unsigned int NbTilesX, unsigned int NbTilesY);
00080 
00090     void SetTile(unsigned int PosX, unsigned int PosY, unsigned int IndexX, unsigned int IndexY);
00091 
00099     void SetPosition(float Left, float Top);
00100 
00107     void SetScale(float Scale);
00108 
00109 protected :
00110 
00115     virtual void Render(sfRenderWindow& Window);
00116 
00117 private :
00118 
00123     void Compile();
00124 
00129     virtual void InitVideoResources();
00130 
00135     virtual void DestroyVideoResources();
00136 
00140     struct Tile
00141     {
00142         Tile() : X(0), Y(0) {}
00143 
00144         unsigned int X; 
00145         unsigned int Y; 
00146     };
00147 
00149     // Member data
00151     float             myLeft;       
00152     float             myTop;        
00153     const sfImage*    myTileset;    
00154     unsigned int      myTileSize;   
00155     float             myScale;      
00156     unsigned int      myNbTilesX;   
00157     unsigned int      myNbTilesY;   
00158     std::vector<Tile> myTiles;      
00159     bool              myIsCompiled; 
00160     unsigned int      myGLList;     
00161 };
00162 
00163 
00164 #endif // SFML_TILEDBACKGROUND_HPP

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