Color.hpp

00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_COLOR_HPP
00026 #define SFML_COLOR_HPP
00027 
00029 // Headers
00031 #include <SFML/Config.hpp>
00032 
00033 
00037 class SFML_API sfColor
00038 {
00039 public :
00040 
00045     sfColor();
00046 
00053     explicit sfColor(sfUint32 ColorRGBA);
00054 
00064     sfColor(sfUint8 R, sfUint8 G, sfUint8 B, sfUint8 A = 255);
00065 
00072     sfUint32 ToRGBA() const;
00073 
00082     bool operator ==(const sfColor& Other) const;
00083 
00092     bool operator !=(const sfColor& Other) const;
00093 
00095     // Static member data
00097     static const sfColor Black;   
00098     static const sfColor White;   
00099     static const sfColor Red;     
00100     static const sfColor Green;   
00101     static const sfColor Blue;    
00102     static const sfColor Yellow;  
00103     static const sfColor Magenta; 
00104     static const sfColor Cyan;    
00105 
00107     // Member data
00109     sfUint8 r; 
00110     sfUint8 g; 
00111     sfUint8 b; 
00112     sfUint8 a; 
00113 };
00114 
00115 
00116 #endif // SFML_COLOR_HPP