RenderWindow.hpp

00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_RENDERWINDOW_HPP
00026 #define SFML_RENDERWINDOW_HPP
00027 
00029 // Headers
00031 #include <SFML/Graphics/Color.hpp>
00032 #include <SFML/Graphics/View.hpp>
00033 #include <SFML/Graphics/Rect.hpp>
00034 #include <SFML/Window/Window.hpp>
00035 #include <string>
00036 
00037 class sfDrawable;
00038 
00039 
00044 class SFML_API sfRenderWindow : private sfWindow
00045 {
00046 public :
00047 
00048     using sfWindow::GetWidth;
00049     using sfWindow::GetHeight;
00050     using sfWindow::GetInput;
00051     using sfWindow::GetFrameTime;
00052     using sfWindow::UseVerticalSync;
00053     using sfWindow::ShowMouseCursor;
00054 
00059     sfRenderWindow();
00060 
00069     sfRenderWindow(sfVideoMode Mode, const std::string& Title, bool Fullscreen);
00070 
00077     sfRenderWindow(sfWindowHandle Handle);
00078 
00083     virtual ~sfRenderWindow();
00084 
00093     void Create(sfVideoMode Mode, const std::string& Title, bool Fullscreen);
00094 
00101     void Create(sfWindowHandle Handle);
00102 
00107     void Display();
00108 
00115     void Draw(sfDrawable& Object);
00116 
00123     void Capture(const std::string& Filename) const;
00124 
00131     void SetBackgroundColor(const sfColor& Color);
00132 
00141     bool GetEvent(sfEvent& Event);
00142 
00149     void SetView(const sfView* View);
00150 
00157     const sfFloatRect& GetViewRect() const;
00158 
00163     void BeginOpenGL();
00164 
00169     void EndOpenGL();
00170 
00171 private :
00172 
00177     void Initialize();
00178 
00180     // Member data
00182     sfColor     myBackgroundColor; 
00183     sfView      myDefaultView;     
00184     sfFloatRect myCurrentRect;     
00185     bool        myOpenGLMode;      
00186 };
00187 
00188 
00189 #endif // SFML_RENDERWINDOW_HPP