GetColor() const | sfDrawable | |
GetLeft() const | sfDrawable | |
GetRotation() const | sfDrawable | |
GetScale() const | sfDrawable | |
GetTop() const | sfDrawable | |
Initialize(const sfImage &Image, unsigned int TileSize, unsigned int NbTilesX, unsigned int NbTilesY) | sfTiledBackground | |
Move(float OffsetX, float OffsetY) | sfDrawable | |
operator=(const sfTiledBackground &Other) | sfTiledBackground | |
Render(sfRenderWindow &Window) | sfTiledBackground | [protected, virtual] |
Rotate(float Angle) | sfDrawable | |
Scale(float Factor) | sfDrawable | |
SetColor(const sfColor &Color) | sfDrawable | |
SetLeft(float Left) | sfDrawable | |
SetRotation(float Rotation) | sfDrawable | |
SetRotationCenter(float X, float Y) | sfDrawable | |
SetScale(float Scale) | sfDrawable | |
SetTile(unsigned int Left, unsigned int Top, unsigned int IndexX, unsigned int IndexY) | sfTiledBackground | |
SetTop(float Top) | sfDrawable | |
sfDrawable(float Left=0.f, float Top=0.f, float Scale=1.f, float Rotation=0.f, const sfColor &Color=sfColor(255, 255, 255, 255)) | sfDrawable | |
sfTiledBackground() | sfTiledBackground | |
sfTiledBackground(const sfImage &Image, unsigned int TileSize, unsigned int NbTilesX, unsigned int NbTilesY) | sfTiledBackground | |
sfTiledBackground(const sfTiledBackground &Copy) | sfTiledBackground | |
~sfDrawable() | sfDrawable | [virtual] |
~sfTiledBackground() | sfTiledBackground | |