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00025 #ifndef SFML_SOUNDBUFFER_HPP
00026 #define SFML_SOUNDBUFFER_HPP
00027
00029
00031 #include <SFML/Config.hpp>
00032 #include <SFML/Audio/AudioResource.hpp>
00033 #include <string>
00034 #include <vector>
00035
00036
00037 namespace sf
00038 {
00043 class SFML_API SoundBuffer : public AudioResource
00044 {
00045 public :
00046
00051 SoundBuffer();
00052
00059 SoundBuffer(const SoundBuffer& Copy);
00060
00065 ~SoundBuffer();
00066
00075 bool LoadFromFile(const std::string& Filename);
00076
00089 bool LoadFromMemory(const Int16* Samples, std::size_t SamplesCount, unsigned int ChannelsCount, unsigned int SampleRate);
00090
00099 bool SaveToFile(const std::string& Filename) const;
00100
00107 const Int16* GetSamples() const;
00108
00115 std::size_t GetSamplesCount() const;
00116
00123 unsigned int GetSampleRate() const;
00124
00131 unsigned int GetChannelsCount() const;
00132
00139 float GetDuration() const;
00140
00149 SoundBuffer& operator =(const SoundBuffer& Other);
00150
00151 private :
00152
00153 friend class Sound;
00154
00164 bool Update(unsigned int ChannelsCount, unsigned int SampleRate);
00165
00167
00169 unsigned int myBuffer;
00170 std::vector<Int16> mySamples;
00171 float myDuration;
00172 };
00173
00174 }
00175
00176
00177 #endif // SFML_SOUNDBUFFER_HPP