Listener.cpp

00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00026 // Headers
00028 #include <SFML/Audio/Listener.h>
00029 #include <SFML/Audio/Listener.hpp>
00030 
00031 
00032 
00036 void sfListener_SetGlobalVolume(float Volume)
00037 {
00038     sf::Listener::SetGlobalVolume(Volume);
00039 }
00040 
00041 
00045 float sfListener_GetGlobalVolume()
00046 {
00047     return sf::Listener::GetGlobalVolume();
00048 }
00049 
00050 
00054 void sfListener_SetPosition(float PosX, float PosY, float PosZ)
00055 {
00056     sf::Listener::SetPosition(PosX, PosY, PosZ);
00057 }
00058 
00059 
00063 void sfListener_GetPosition(float* PosX, float* PosY, float* PosZ)
00064 {
00065     if (PosX && PosY && PosZ)
00066         sf::Listener::GetPosition(*PosX, *PosY, *PosZ);
00067 }
00068 
00069 
00074 void sfListener_SetTarget(float TargetX, float TargetY, float TargetZ)
00075 {
00076     sf::Listener::SetTarget(TargetX, TargetY, TargetZ);
00077 }
00078 
00079 
00084 void sfListener_GetTarget(float* TargetX, float* TargetY, float* TargetZ)
00085 {
00086     if (TargetX && TargetY && TargetZ)
00087         sf::Listener::GetPosition(*TargetX, *TargetY, *TargetZ);
00088 }