RenderWindow.h

Go to the documentation of this file.
00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_RENDERWINDOW_H
00026 #define SFML_RENDERWINDOW_H
00027 
00029 // Headers
00031 #include <SFML/Config.h>
00032 #include <SFML/Graphics/Color.h>
00033 #include <SFML/Graphics/Image.h>
00034 #include <SFML/Graphics/PostFX.h>
00035 #include <SFML/Graphics/Rect.h>
00036 #include <SFML/Graphics/Sprite.h>
00037 #include <SFML/Graphics/String.h>
00038 #include <SFML/Graphics/View.h>
00039 #include <SFML/Window/Event.h>
00040 #include <SFML/Window/Input.h>
00041 #include <SFML/Window/VideoMode.h>
00042 #include <SFML/Window/WindowHandle.h>
00043 
00044 
00049 typedef struct sfRenderWindow sfRenderWindow;
00050 
00051 
00061 CSFML_API sfRenderWindow* sfRenderWindow_Create(sfVideoMode Mode, const char* Title, unsigned long Style, int AntialiasingLevel);
00062 
00070 CSFML_API sfRenderWindow* sfRenderWindow_CreateFromHandle(sfWindowHandle Handle, int AntialiasingLevel);
00071 
00078 CSFML_API void sfRenderWindow_Destroy(sfRenderWindow* RenderWindow);
00079 
00088 CSFML_API unsigned int sfRenderWindow_GetWidth(sfRenderWindow* RenderWindow);
00089 
00098 CSFML_API unsigned int sfRenderWindow_GetHeight(sfRenderWindow* RenderWindow);
00099 
00108 CSFML_API unsigned int sfRenderWindow_GetDepthBits(sfRenderWindow* RenderWindow);
00109 
00118 CSFML_API unsigned int sfRenderWindow_GetStencilBits(sfRenderWindow* RenderWindow);
00119 
00129 CSFML_API sfBool sfRenderWindow_GetEvent(sfRenderWindow* RenderWindow, sfEvent* Event);
00130 
00138 CSFML_API void sfRenderWindow_UseVerticalSync(sfRenderWindow* RenderWindow, sfBool Enabled);
00139 
00147 CSFML_API void sfRenderWindow_ShowMouseCursor(sfRenderWindow* RenderWindow, sfBool Show);
00148 
00157 CSFML_API void sfRenderWindow_SetCursorPosition(sfRenderWindow* RenderWindow, unsigned int Left, unsigned int Top);
00158 
00168 CSFML_API void sfRenderWindow_SetPosition(sfRenderWindow* RenderWindow, int Left, int Top);
00169 
00177 CSFML_API void sfRenderWindow_Show(sfRenderWindow* RenderWindow, sfBool State);
00178 
00187 CSFML_API sfBool sfRenderWindow_SetCurrent(sfRenderWindow* RenderWindow);
00188 
00195 CSFML_API void sfRenderWindow_Display(sfRenderWindow* RenderWindow);
00196 
00205 CSFML_API sfInput* sfRenderWindow_GetInput(sfRenderWindow* RenderWindow);
00206 
00215 CSFML_API void sfRenderWindow_SetFramerateLimit(sfRenderWindow* RenderWindow, unsigned int Limit);
00216 
00225 CSFML_API float sfRenderWindow_GetFrameTime(sfRenderWindow* RenderWindow);
00226 
00235 CSFML_API void sfRenderWindow_SetJoystickThreshold(sfRenderWindow* RenderWindow, float Threshold);
00236 
00244 CSFML_API void sfRenderWindow_DrawPostFX(sfRenderWindow* RenderWindow, sfPostFX* PostFX);
00245 CSFML_API void sfRenderWindow_DrawSprite(sfRenderWindow* RenderWindow, sfSprite* Sprite);
00246 CSFML_API void sfRenderWindow_DrawString(sfRenderWindow* RenderWindow, sfString* String);
00247 
00256 CSFML_API sfImage* sfRenderWindow_Capture(sfRenderWindow* RenderWindow);
00257 
00265 CSFML_API void sfRenderWindow_SetBackgroundColor(sfRenderWindow* RenderWindow, sfColor Color);
00266 
00274 CSFML_API void sfRenderWindow_SetView(sfRenderWindow* RenderWindow, const sfView* View);
00275 
00284 CSFML_API sfFloatRect* sfRenderWindow_GetViewRect(sfRenderWindow* RenderWindow);
00285 
00294 CSFML_API void sfRenderWindow_OptimizeForNonOpenGL(sfRenderWindow* RenderWindow, sfBool Optimize);
00295 
00296 
00297 #endif // SFML_RENDERWINDOW_H