dsfml.system.randomizer
class
Randomizer
;
Randomizer
is an utility class for generating pseudo-random numbers
Examples:
int
randI =
Randomizer
.Random(1, 100);
float
randF =
Randomizer
.Random(1.0, 10.0)
static void
setSeed
(uint
seed
);
Set the
seed
for the generator. Using a known
seed
allows you to reproduce the same sequence of random number
Params:
uint
seed
Number to use as the
seed
static uint
getSeed
();
Get the seed used to generate random numbers the generator.
Returns:
Current seed
static float
random
(float
begin
, float
end
);
Get a
random
float number in a given range
Params:
float
begin
Start of the range
float
end
End of the range
Returns:
Random number in [Begin, End]
static int
random
(int
begin
, int
end
);
Get a
random
integral number in a given range
Params:
int
begin
Start of the range
int
end
End of the range
Returns:
Random number in [Begin, End]
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