dsfml.window.windowsettings
- struct WindowSettings;
- Structure defining the creation settings of windows
- static WindowSettings opCall(uint depth = cast(uint)24, uint stencil = cast(uint)8, uint antialiasing = cast(uint)0);
- uint DepthBits;
- Bits of the depth buffer
- uint StencilBits;
- Bits of the stencil buffer
- uint AntialiasingLevel;
- Level of antialiasing
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