dsfml.system.lock



class Lock;
Encapsulation of an critical section. Unlocking is guaranteed when the Lock goes out of scope, even on exception.

Remarks:
Lock is a scope class, you need to mark Lock object as scope :

   Mutex m = new Mutex;
   //..
   {
       scope Lock l = new Lock(m);
       // Critical section
   } // End of critical (Destructor called and mutex unlocked)
   //..



this(Mutex m);
Construct the lock and lock the mutex


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