volume | New global volume, in the range [0, 100] |
float posX | X position of the listener in the world |
float posY | Y position of the listener in the world |
float posZ | Z position of the listener in the world |
Vector3!(float) position | new position |
float targetX | X position of the point the listener must look at |
float targetY | X position of the point the listener must look at |
float targetZ | X position of the point the listener must look at |
target | Position of the point the listener must look at |